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	<title>Comments on: Technology May Contribute To Lack Of Inspiration In Architecture Students</title>
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	<link>http://blog.miragestudio7.com/2006/04/technology-may-contribute-to-lack-of-inspiration-in-architecture-students/</link>
	<description>Architecture Tutorials 3D max Library Download AutoCAD ArchiCAD</description>
	<lastBuildDate>Fri, 13 Nov 2009 08:17:26 +0800</lastBuildDate>
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		<title>By: Harry</title>
		<link>http://blog.miragestudio7.com/2006/04/technology-may-contribute-to-lack-of-inspiration-in-architecture-students/#comment-28224</link>
		<dc:creator>Harry</dc:creator>
		<pubDate>Mon, 17 Aug 2009 09:51:14 +0000</pubDate>
		<guid isPermaLink="false">http://blog.miragestudio7.com/2006/04/technology-may-contribute-to-lack-of-inspiration-in-architecture-students/#comment-28224</guid>
		<description>Hi, 

I am doing a study on pen vs computer in architectural design. Does anyone have a link to this pro. discussion/ article. Or to any other articles or information. Would be greatly appreciated. 

Cheers</description>
		<content:encoded><![CDATA[<p>Hi, </p>
<p>I am doing a study on pen vs computer in architectural design. Does anyone have a link to this pro. discussion/ article. Or to any other articles or information. Would be greatly appreciated. </p>
<p>Cheers</p>
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		<title>By: archi-sketch</title>
		<link>http://blog.miragestudio7.com/2006/04/technology-may-contribute-to-lack-of-inspiration-in-architecture-students/#comment-27918</link>
		<dc:creator>archi-sketch</dc:creator>
		<pubDate>Fri, 10 Jul 2009 11:56:11 +0000</pubDate>
		<guid isPermaLink="false">http://blog.miragestudio7.com/2006/04/technology-may-contribute-to-lack-of-inspiration-in-architecture-students/#comment-27918</guid>
		<description>i created a blog that concentrate more on freehand sketching rather than computer skill days ago.(however,for this time being the blog doesn&#039;t have enough post yet)..i wrote a post, Freehand Sketching Vs. Computer Skills.

   yup, art is about creativity, not about what type of tools you are using...however,if you are too obsessed with computer skill,don&#039;t ever forget freehand 
sketching..

    in my opinion,the computer software such as the infamous sketch up is just a tool in designing building..a tool to be used in making 3d perspective or a tool to be used in creating the end product.It is a skill that not necessary be learn  by architect. It can be done by the graphic designer.

  Mean while,freehand sketching is a skill that is used in creating design in design process. A skill that must be learnt and practised by architect.</description>
		<content:encoded><![CDATA[<p>i created a blog that concentrate more on freehand sketching rather than computer skill days ago.(however,for this time being the blog doesn&#8217;t have enough post yet)..i wrote a post, Freehand Sketching Vs. Computer Skills.</p>
<p>   yup, art is about creativity, not about what type of tools you are using&#8230;however,if you are too obsessed with computer skill,don&#8217;t ever forget freehand<br />
sketching..</p>
<p>    in my opinion,the computer software such as the infamous sketch up is just a tool in designing building..a tool to be used in making 3d perspective or a tool to be used in creating the end product.It is a skill that not necessary be learn  by architect. It can be done by the graphic designer.</p>
<p>  Mean while,freehand sketching is a skill that is used in creating design in design process. A skill that must be learnt and practised by architect.</p>
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		<title>By: Nawid</title>
		<link>http://blog.miragestudio7.com/2006/04/technology-may-contribute-to-lack-of-inspiration-in-architecture-students/#comment-27676</link>
		<dc:creator>Nawid</dc:creator>
		<pubDate>Mon, 08 Jun 2009 04:40:54 +0000</pubDate>
		<guid isPermaLink="false">http://blog.miragestudio7.com/2006/04/technology-may-contribute-to-lack-of-inspiration-in-architecture-students/#comment-27676</guid>
		<description>i am looking for some info about principles for designing a shopping center..is there any one to help me with this plz?</description>
		<content:encoded><![CDATA[<p>i am looking for some info about principles for designing a shopping center..is there any one to help me with this plz?</p>
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		<title>By: Ontario Technologist</title>
		<link>http://blog.miragestudio7.com/2006/04/technology-may-contribute-to-lack-of-inspiration-in-architecture-students/#comment-27322</link>
		<dc:creator>Ontario Technologist</dc:creator>
		<pubDate>Wed, 15 Apr 2009 13:38:10 +0000</pubDate>
		<guid isPermaLink="false">http://blog.miragestudio7.com/2006/04/technology-may-contribute-to-lack-of-inspiration-in-architecture-students/#comment-27322</guid>
		<description>Computers will eventually be just another tool to express design.

The current failure of computers are:
-underdeveloped users
-display capability (size, resolution)

We spend our lives hand drawing from the age of about two, until university.  The majority of us started using computers for drawing after univerisity and as new generations hit the workforce that start date crawls more and more to an earlier age.

We will eventually see a generation of students who are as familliar with drawing using a computer as drawing using a pencil.  It is then that the hardware and user interface device will stop being an immpediment.

Our technical drawings will suffer until we either have the capability to display drawings at their intended size and resolution, so we can use the drawing set as it was intended, or until the users update themselves and learn to use the new form of media.  Why when we can build a full scale virtual model of the building is the builder still looking at three abstract 2d representations of a detail when he could be measuring the virtual model in every direction?

2d art will become a nostalgic, novel page of history.  Movies will be 3d, then holographic, then eventually will be an experience fed directly into our brians.  There will be no need for 2d art when you can have an &quot;art experience&quot;.  Our race currently uses drugs for this.  It sounds Sci-Fi Fan boy, but I believe it.

Architecture and construction are so far behind the technological world.  Teenagers are experiencing alien worlds, world war 2, formula 1 racing in convincing first person real time interaction.  We as architects are still struggling to produce 2d perspectives and can&#039;t decide if they should be hand drawn or computer drawn.

AEC is such a backward, slow developing industry that is limited by the skill and professionalism of the lowest common denominator.  Builders need to start hiring site supervisors who can use virtual models.  The job trailer needs a computer, not a drawing set on a stick.</description>
		<content:encoded><![CDATA[<p>Computers will eventually be just another tool to express design.</p>
<p>The current failure of computers are:<br />
-underdeveloped users<br />
-display capability (size, resolution)</p>
<p>We spend our lives hand drawing from the age of about two, until university.  The majority of us started using computers for drawing after univerisity and as new generations hit the workforce that start date crawls more and more to an earlier age.</p>
<p>We will eventually see a generation of students who are as familliar with drawing using a computer as drawing using a pencil.  It is then that the hardware and user interface device will stop being an immpediment.</p>
<p>Our technical drawings will suffer until we either have the capability to display drawings at their intended size and resolution, so we can use the drawing set as it was intended, or until the users update themselves and learn to use the new form of media.  Why when we can build a full scale virtual model of the building is the builder still looking at three abstract 2d representations of a detail when he could be measuring the virtual model in every direction?</p>
<p>2d art will become a nostalgic, novel page of history.  Movies will be 3d, then holographic, then eventually will be an experience fed directly into our brians.  There will be no need for 2d art when you can have an &#8220;art experience&#8221;.  Our race currently uses drugs for this.  It sounds Sci-Fi Fan boy, but I believe it.</p>
<p>Architecture and construction are so far behind the technological world.  Teenagers are experiencing alien worlds, world war 2, formula 1 racing in convincing first person real time interaction.  We as architects are still struggling to produce 2d perspectives and can&#8217;t decide if they should be hand drawn or computer drawn.</p>
<p>AEC is such a backward, slow developing industry that is limited by the skill and professionalism of the lowest common denominator.  Builders need to start hiring site supervisors who can use virtual models.  The job trailer needs a computer, not a drawing set on a stick.</p>
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		<title>By: Lemma Dejene</title>
		<link>http://blog.miragestudio7.com/2006/04/technology-may-contribute-to-lack-of-inspiration-in-architecture-students/#comment-27224</link>
		<dc:creator>Lemma Dejene</dc:creator>
		<pubDate>Sun, 05 Apr 2009 19:50:35 +0000</pubDate>
		<guid isPermaLink="false">http://blog.miragestudio7.com/2006/04/technology-may-contribute-to-lack-of-inspiration-in-architecture-students/#comment-27224</guid>
		<description>every comment that have bee suggested above is right. but things should be putted in consideration. all architects are not the same 
we use our time properly</description>
		<content:encoded><![CDATA[<p>every comment that have bee suggested above is right. but things should be putted in consideration. all architects are not the same<br />
we use our time properly</p>
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		<title>By: Paul Hai</title>
		<link>http://blog.miragestudio7.com/2006/04/technology-may-contribute-to-lack-of-inspiration-in-architecture-students/#comment-23161</link>
		<dc:creator>Paul Hai</dc:creator>
		<pubDate>Tue, 11 Nov 2008 06:33:09 +0000</pubDate>
		<guid isPermaLink="false">http://blog.miragestudio7.com/2006/04/technology-may-contribute-to-lack-of-inspiration-in-architecture-students/#comment-23161</guid>
		<description>Everything great emerges from two places - the imagination and the doodling sketch pad.
All the nice pretty drawings are formality.</description>
		<content:encoded><![CDATA[<p>Everything great emerges from two places &#8211; the imagination and the doodling sketch pad.<br />
All the nice pretty drawings are formality.</p>
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	<item>
		<title>By: Induja</title>
		<link>http://blog.miragestudio7.com/2006/04/technology-may-contribute-to-lack-of-inspiration-in-architecture-students/#comment-23148</link>
		<dc:creator>Induja</dc:creator>
		<pubDate>Mon, 10 Nov 2008 18:38:07 +0000</pubDate>
		<guid isPermaLink="false">http://blog.miragestudio7.com/2006/04/technology-may-contribute-to-lack-of-inspiration-in-architecture-students/#comment-23148</guid>
		<description>I m a recent graduate of a  Masters in Architecture program from the US - and I must say that I couldn&#039;t have had a &quot;better&quot; experience as far as &quot;obsession with softwares&quot; in Architecture programs today. There is more and more of it - Rhino, revit, Maya, form-z, Processing, Maxwell render, generative Components and what not. The funny thing is, At the end of my two years, I felt the program was all about who knew the softwares best - because the student who had the best renderings will most definitely get the best grade! 

Unfortunately, there is an increasingly visible dichotomy between academic architecture, and the practice of architecture, which is a result of this obsession with softwares, which is just producing &quot;skilled labor&quot; - in the architecture job scenario - versus to producing &#039;Architects&#039; - who are capable of thinking, conceiving, and producing Innovative Design. Its quite ironic!</description>
		<content:encoded><![CDATA[<p>I m a recent graduate of a  Masters in Architecture program from the US &#8211; and I must say that I couldn&#8217;t have had a &#8220;better&#8221; experience as far as &#8220;obsession with softwares&#8221; in Architecture programs today. There is more and more of it &#8211; Rhino, revit, Maya, form-z, Processing, Maxwell render, generative Components and what not. The funny thing is, At the end of my two years, I felt the program was all about who knew the softwares best &#8211; because the student who had the best renderings will most definitely get the best grade! </p>
<p>Unfortunately, there is an increasingly visible dichotomy between academic architecture, and the practice of architecture, which is a result of this obsession with softwares, which is just producing &#8220;skilled labor&#8221; &#8211; in the architecture job scenario &#8211; versus to producing &#8216;Architects&#8217; &#8211; who are capable of thinking, conceiving, and producing Innovative Design. Its quite ironic!</p>
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